Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Benalish Missionary

W · Creature — Human Cleric

{1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Clockwork Steed 4Artifact Creature — Horse Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep. 0/3
Yellow Scarves Cavalry 1RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. 1/1
Yellow Scarves General 3RCreature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. 2/2
Tetsuko Umezawa, Fugitive 1ULegendary Creature — Human Rogue Creatures you control with power or toughness 1 or less can't be blocked. 1/3
Fen Hauler 6BCreature — Insect Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Fen Hauler can't be blocked by artifact creatures. 5/5
Reconnaissance WEnchantment {0}: Remove target attacking creature you control from combat and untap it.
Provoke 1GInstant Untap target creature you don't control. That creature blocks this turn if able. Draw a card.
Skullcrack 1RInstant Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Metathran Transport 1UUCreature — Metathran Flying Metathran Transport can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. 1/3
Exsanguinator Cavalry 2BCreature — Vampire Knight Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/3
Page 165