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17 May 2024: Card library updated.

Bend or Break

3R · Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

Similar cards

Color identity:
NameManaTypeText
Radiant Restraints Enchantment — Aura Curse Enchant player Creatures enchanted player controls enter the battlefield tapped.
Ricochet REnchantment Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.
Temporal Distortion 3UUEnchantment Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Monsoon 2RGEnchantment At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
Juvenile Mist Dragon 3UUCreature — Dragon Flying Confounding Clouds — When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step. 4/3
Mana Severance 1USorcery Search your library for any number of land cards, exile them, then shuffle.
Magma Vein 2REnchantment {R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
Enervate 1UInstant Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Revelation GWorld Enchantment Players play with their hands revealed.
Telepathy UEnchantment Your opponents play with their hands revealed.
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