Card Codex

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17 May 2024: Card library updated.

Benevolent Geist

· Creature — Spirit Wizard

Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2

Similar cards

Color identity:
NameManaTypeText
Chromatic Armor 1WUEnchantment — Aura Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
Oasis Land {T}: Prevent the next 1 damage that would be dealt to target creature this turn.
Squee's Toy 1Artifact {T}: Prevent the next 1 damage that would be dealt to target creature this turn.
Stand WInstant Prevent the next 2 damage that would be dealt to target creature this turn.
Master Apothecary WWWCreature — Human Cleric Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn. 2/2
Snuff Out 3BInstant If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
Puresteel Angel 8Artifact Creature — Angel Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem." 4/4
Kei Takahashi 2GWLegendary Creature — Human Cleric {T}: Prevent the next 2 damage that would be dealt to target creature this turn. 2/2
Thieving Skydiver 1UCreature — Merfolk Rogue Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. 2/1
Heroism 2WEnchantment Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
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