Card Codex

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17 May 2024: Card library updated.

Benevolent Offering

3W · Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Similar cards

Color identity:
NameManaTypeText
Crow Storm 2USorcery Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Custodi Soulbinders 3WCreature — Human Cleric Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. 0/0
Blood Host 3BBCreature — Vampire {1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life. 3/3
Hero of Precinct One 1WCreature — Human Warrior Whenever you cast a multicolored spell, create a 1/1 white Human creature token. 2/2
Spirit of the Spires 3WCreature — Spirit Flying Other creatures you control with flying get +0/+1. 2/4
Ebon Drake 2BCreature — Drake Flying Whenever a player casts a spell, you lose 1 life. 3/3
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Canonized in Blood 1BEnchantment At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.
Priest of the Blood Rite 3BBCreature — Human Cleric When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. 2/2
North Pole Research Base Plane — Earth At the beginning of your upkeep, target opponent draws a card and creates a Treasure token. Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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