Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Benthic Explorers

3U · Creature — Merfolk Scout

{T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4

Similar cards

Color identity:
NameManaTypeText
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Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Magus of the Candelabra GCreature — Human Wizard {X}, {T}: Untap X target lands. 1/2
Leyline Binding 5WEnchantment Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.
Thermokarst 1GGSorcery Destroy target land. If that land was a snow land, you gain 1 life.
Twiddle UInstant You may tap or untap target artifact, creature, or land.
Tomb of the Dusk Rose Legendary Land (Transforms from Profane Procession.) {T}: Add one mana of any color. {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
Forsaken Crossroads Land Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color.
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