Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bequeathal

G · Enchantment — Aura

Enchant creature When enchanted creature dies, you draw two cards.

Similar cards

Color identity:
NameManaTypeText
Caged Zombie 2BCreature — Zombie {1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn. 2/3
Relic Golem 3Artifact Creature — Golem Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.) 6/6
Sparring Construct 1Artifact Creature — Construct When Sparring Construct dies, put a +1/+1 counter on target creature you control. 1/1
Dictate of Kruphix 1UUEnchantment Flash At the beginning of each player's draw step, that player draws an additional card.
Abzan Advantage 1WInstant Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Dust Corona REnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Tin Street Market 4REnchantment — Aura Enchant land Enchanted land has "{T}, Discard a card: Draw a card."
Medomai's Prophecy 1UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.
Sovereigns of Lost Alara 4WUCreature — Spirit Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle. 4/5
Dissatisfied Customer 2BCreature — Vampire Guest Flying, haste When Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. 2/1
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