M:tG card similarity search
1R · Artifact — Equipment
Equipped creature gets +2/+0. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Betroth the Beast | W | Sorcery — Adventure | Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward {1}.) |
Glint Weaver | 5GG | Creature — Spider | Reach When Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. 3/3 |
Territorial Allosaurus | 2GG | Creature — Dinosaur | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature. 5/5 |
Charmed Clothier | 4W | Creature — Faerie Advisor | Flying When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) 3/3 |
Ulvenwald Tracker | G | Creature — Human Shaman | {1}{G}, {T}: Target creature you control fights another target creature. 1/1 |
Empyrial Plate | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each card in your hand. Equip {2} |
High Ground | W | Enchantment | Each creature you control can block an additional creature each combat. |
Senseless Rage | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Leave in the Dust | 3U | Instant | Return target nonland permanent to its owner's hand. Draw a card. |
Boar Umbra | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |