M:tG card similarity search
4GG · Instant
Target creature you control deals damage equal to its power to each of two other target creatures.
Name | Mana | Type | Text |
---|---|---|---|
Chandra, Awakened Inferno | 4RR | Legendary Planeswalker — Chandra | This spell can't be countered. [+2]: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." [−3]: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. [−X]: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead. Loyalty 6 |
Adamaro, First to Desire | 1RR | Legendary Creature — Spirit | Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. */* |
Magmaquake | XRR | Instant | Magmaquake deals X damage to each creature without flying and each planeswalker. |
Hold the Gates | 2W | Enchantment | Creatures you control get +0/+1 for each Gate you control and have vigilance. |
Tainted Sigil | 1WB | Artifact | {T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.) |
Spread the Sickness | 4B | Sorcery | Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Quandrix Command | 1GU | Instant | Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library. |
Lagrella, the Magpie | GWU | Legendary Creature — Human Soldier | When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. 2/3 |
Goblin Mutant | 2RR | Creature — Goblin Mutant | Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater. 5/3 |
Steadfast Sentry | 2W | Creature — Human Soldier | Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. 3/2 |