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17 May 2024: Card library updated.

Better Than One

GW · Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

Similar cards

Color identity:
NameManaTypeText
Magda, the Hoardmaster 1RLegendary Creature — Dwarf Berserker Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. 2/2
Earth Surge 3GEnchantment Each land gets +2/+2 as long as it's a creature.
Ledger Shredder 1UCreature — Bird Advisor Flying Whenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 1/3
Swirl the Mists 2UUEnchantment As Swirl the Mists enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.
Neutralize 1UUInstant Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.)
Errant Ephemeron 6UCreature — Illusion Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 4/4
Gods Willing WInstant Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Leyline of the Meek 2WWEnchantment If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.
Eyes of the Wisent 1GTribal Enchantment — Elemental Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.
Heavy Mattock 3Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human, it gets an additional +1/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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