Card Codex

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17 May 2024: Card library updated.

Better Than One

GW · Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

Similar cards

Color identity:
NameManaTypeText
Veiled Crocodile 2UEnchantment When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
Dread Statuary Land {T}: Add {C}. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Phantasmal Bear UCreature — Bear Illusion When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. 2/2
Chimeric Staff 4Artifact {X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.
Labyrinth Guardian 1UCreature — Illusion Warrior When Labyrinth Guardian becomes the target of a spell, sacrifice it. Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) 2/3
Mutavault Land {T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Phantom Beast 3UCreature — Illusion Beast When Phantom Beast becomes the target of a spell or ability, sacrifice it. 4/5
Raging Spirit 3RCreature — Spirit {2}: Raging Spirit becomes colorless until end of turn. 3/3
Opal Avenger 2WEnchantment When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.
Skulking Fugitive 2BCreature — Horror Mercenary When Skulking Fugitive becomes the target of a spell or ability, sacrifice it. 3/4
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