M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Arcades, the Strategist | 1GWU | Legendary Creature — Elder Dragon | Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. 3/5 |
Call to Serve | 1W | Enchantment — Aura | Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. |
Gaze of the Gorgon | 3B/G | Instant | ({B/G} can be paid with either {B} or {G}.) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. |
Dawnhart Wardens | 1GW | Creature — Human Warlock | Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3 |
Anowon, the Ruin Thief | 2UB | Legendary Creature — Vampire Rogue | Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.) 2/4 |
Myr Landshaper | 3 | Artifact Creature — Myr | {T}: Target land becomes an artifact in addition to its other types until end of turn. 1/1 |
Aven Trooper | 3W | Creature — Bird Soldier | Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. 1/1 |
Sturmgeist | 3UU | Creature — Spirit | Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */* |
Perimeter Sergeant | 2W | Creature — Human Soldier | Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. 3/2 |
Mosstodon | 4G | Creature — Plant Elephant | {1}: Target creature with power 5 or greater gains trample until end of turn. 5/3 |