M:tG card similarity search
2UU · Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Name | Mana | Type | Text |
---|---|---|---|
Incinerator of the Guilty | 4RR | Creature — Dragon | Flying, trample Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.) 6/6 |
Nimble Trapfinder | 1U | Creature — Human Rogue | Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. 2/1 |
Archpriest of Shadows | 3BB | Creature — Human Warlock | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. 4/4 |
Cephalid Constable | 1UU | Creature — Cephalid Wizard | Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1 |
Great Train Heist | R | Instant | Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. |
Midnight Pathlighter | 2WU | Creature — Human Wizard | Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3 |
The Golden City of Orazca | Plane — Ixalan | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped. | |
Gateway Sneak | 2U | Creature — Vedalken Rogue | Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. 1/3 |
Virtus the Veiled | 2B | Legendary Creature — Azra Assassin | Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) Deathtouch Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. 1/1 |
Fell Flagship | 3 | Artifact — Vehicle | Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |