Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Big Boa Constrictor

3B · Host Creature — Snake

When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. 1/2

Similar cards

Color identity:
NameManaTypeText
Isperia's Skywatch 5UCreature — Vedalken Knight Flying When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 3/3
Legions of Lim-Dûl 1BBCreature — Zombie Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) 2/3
Goblin Razerunners 2RRCreature — Goblin Warrior {1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker. 3/4
Mausoleum Guard 3WCreature — Human Scout When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. 2/2
Iname as One 8BBGGLegendary Creature — Spirit When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. 8/8
Cavalier of Night 2BBBCreature — Elemental Knight Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. 4/5
Acidic Soil 2RSorcery Acidic Soil deals damage to each player equal to the number of lands they control.
Sigil Captain 1GWWCreature — Rhino Soldier Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. 3/3
Kinetic Augur 3RCreature — Human Shaman Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. */4
Make Your Mark R/WInstant Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
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