M:tG card similarity search
3 · Legendary Artifact — Equipment
As long as it's your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Vampiric Tutor | B | Instant | Search your library for a card, then shuffle and put that card on top. You lose 2 life. |
Opportunistic Dragon | 2RR | Creature — Dragon | Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3 |
Subversion | 3BB | Enchantment | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. |
Beck | GU | Sorcery | Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.) |
Glinting Creeper | 4G | Creature — Plant | Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. Glinting Creeper can't be blocked by creatures with power 2 or less. 0/0 |
Panic | R | Instant | Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. |
Provoke | 1G | Instant | Untap target creature you don't control. That creature blocks this turn if able. Draw a card. |
Ancestor Dragon | 4WW | Creature — Dragon | Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. 5/6 |
Soul Swindler | 4B | Creature — Demon Employee | As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.) When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 5/3 |
Aurelia, the Law Above | 3RW | Legendary Creature — Angel | Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life. 4/4 |