Card Codex

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17 May 2024: Card library updated.

Bill the Pony

3W · Legendary Creature — Horse

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power. 1/4

Similar cards

Color identity:
NameManaTypeText
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Freyalise Supplicant 1GCreature — Human Cleric {T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down. 1/1
Amphibian Accident 1UInstant — Adventure Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Turn to Frog 1UInstant Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Karfell Kennel-Master 4BCreature — Zombie Berserker When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 4/4
The Battle of Bywater 1WWSorcery Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Viridian Joiner 2GCreature — Elf Druid {T}: Add an amount of {G} equal to Viridian Joiner's power. 1/2
Saw 1BSorcery Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
Savvy Hunter 1BGCreature — Human Warrior Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice two Foods: Draw a card. 3/3
Animist's Might 2GSorcery This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
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