Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Binding Geist

2U · Creature — Spirit

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/1

Similar cards

Color identity:
NameManaTypeText
Wishful Merfolk 1UCreature — Merfolk Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2
Kaya, Bane of the Dead 3W/BW/BW/BLegendary Planeswalker — Kaya Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. [−3]: Exile target creature. Loyalty 7
Preeminent Captain 2WCreature — Kithkin Soldier First strike (This creature deals combat damage before creatures without first strike.) Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. 2/2
Elite Javelineer 2WCreature — Human Soldier Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. 2/2
Jaded Analyst 1UCreature — Human Detective Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2
Cartouche of Ambition 2BEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink.
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
Elvish Berserker GCreature — Elf Berserker Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 1/1
Sunscape Master 2WWCreature — Human Wizard {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. 2/2
Slab Hammer 2Artifact — Equipment Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2}
Page 289