Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Binding Geist

2U · Creature — Spirit

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/1

Similar cards

Color identity:
NameManaTypeText
Orc Sureshot 3BCreature — Orc Archer Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn. 4/2
Hypnotic Pattern UInstant Target creature perpetually gets -2/-0. Target creature gets -2/-0 until end of turn.
Foundry Hornet 3BCreature — Insect Flying When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn. 2/3
Desert's Due 1BInstant Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.
Distracting Geist 2WCreature — Spirit Whenever Distracting Geist attacks, tap target creature defending player controls. Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Mandatory Friendship Shackles Artifact — Contraption Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.
Ray of Enfeeblement BInstant Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
Defile BInstant Target creature gets -1/-1 until end of turn for each Swamp you control.
Old Man Willow 2BGLegendary Creature — Treefolk Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */*
Take the Fall UInstant Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Page 9