Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Biolume Serpent

· Creature — Serpent

Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Vanquish 2WInstant Destroy target blocking creature.
Mindstab Thrull 1BBCreature — Thrull Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. 2/2
Metathran Zombie 1UCreature — Metathran Zombie {B}: Regenerate Metathran Zombie. 1/1
Cockatrice 3GGCreature — Cockatrice Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4
Winter's Chill XUInstant Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
Thing from the Deep 6UUUCreature — Leviathan Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island. 9/9
Witherscale Wurm 4GGCreature — Wurm Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. 9/9
Nearheath Stalker 4RCreature — Vampire Rogue Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/1
Karlach, Tiefling Zealot 1RWLegendary Creature — Tiefling Barbarian First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn. 4/4
Bog Elemental 3BBCreature — Elemental Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. 5/4
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