M:tG card similarity search
· Creature — Serpent
Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Consecrate Land | W | Enchantment — Aura | Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. |
Drinker of Sorrow | 2B | Creature — Horror | Drinker of Sorrow can't block. Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent. 5/3 |
Pillage | 1RR | Sorcery | Destroy target artifact or land. It can't be regenerated. |
Red Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. |
Goblin Locksmith | 1R | Creature — Goblin Rogue | Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. 2/1 |
Devouring Deep | 2U | Creature — Fish | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2 |
Panic Spellbomb | 1 | Artifact | {T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card. |
Wrap in Flames | 3R | Sorcery | Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn. |
Underworld Charger | 2B | Creature — Nightmare Horse | Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3 |
White Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. |