Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Biomantic Mastery

4G/UG/UG/U · Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Similar cards

Color identity:
NameManaTypeText
Birth of the Imperium 2WUBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature. III — Draw two cards for each opponent who controls fewer creatures than you.
Crossway Troublemakers 5BCreature — Vampire Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5
Radiating Lightning 3RInstant Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Immersturm Raider 1RCreature — Demon Berserker When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card. 2/1
Anathemancer 1BRCreature — Zombie Wizard When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
Promising Duskmage 2BCreature — Human Warlock When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. 2/3
Damnable Pact XBBSorcery Target player draws X cards and loses X life.
Borne Upon a Wind 1UInstant You may cast spells this turn as though they had flash. Draw a card.
Phyrexian Tyranny UBREnchantment Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Greater Good 2GGEnchantment Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
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