Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Biomantic Mastery

4G/UG/UG/U · Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Similar cards

Color identity:
NameManaTypeText
Vision Skeins 1UInstant Each player draws two cards.
Rings a Bell 2UUEnchantment As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
Cephalid Scout 1UCreature — Cephalid Wizard Scout Flying {2}{U}, Sacrifice a land: Draw a card. 1/1
Bloodfire Mentor 2RCreature — Efreet Shaman {2}{U}, {T}: Draw a card, then discard a card. 0/5
Rhox Meditant 3WCreature — Rhino Monk When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. 2/4
The Master, Mesmerist 2UBLegendary Creature — Time Lord Rogue {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3
Outlaw Medic 1WCreature — Human Rogue Lifelink When Outlaw Medic dies, draw a card. 1/3
Renewing Dawn 1WSorcery You gain 2 life for each Mountain target opponent controls.
Meadowboon 2WWCreature — Elemental When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Fragment of Konda Enchantment Creature — Human Noble Defender When Fragment of Konda dies, draw a card. 1/3
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