M:tG card similarity search
1GU · Creature — Human Wizard
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Lier, Disciple of the Drowned | 3UU | Legendary Creature — Human Wizard | Spells can't be countered. As long as it's your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. 3/4 |
| Benalish Heralds | 3W | Creature — Human Soldier | {3}{U}, {T}: Draw a card. 2/4 |
| Marjhan | 5UU | Creature — Serpent | Marjhan doesn't untap during your untap step. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep. Marjhan can't attack unless defending player controls an Island. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying. When you control no Islands, sacrifice Marjhan. 8/8 |
| Endless Ranks of the Dead | 2BB | Enchantment | At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down. |
| Ith, High Arcanist | 5WU | Legendary Creature — Human Wizard | Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} 3/5 |
| Rona, Herald of Invasion | 1U | Legendary Creature — Human Wizard | Whenever you cast a legendary spell, untap Rona, Herald of Invasion. {T}: Draw a card, then discard a card. {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3 |
| Unsettled Mariner | WU | Creature — Shapeshifter | Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. 2/2 |
| Duskwatch Recruiter | 1G | Creature — Human Warrior Werewolf | {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. 2/2 |
| Trap Digger | 3W | Creature — Human Soldier | {2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. 1/3 |
| Gargoyle Sentinel | 3 | Artifact Creature — Gargoyle | Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3 |