M:tG card similarity search
2G · Creature — Human Archer Werewolf
Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4
Name | Mana | Type | Text |
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Awakener Druid | 2G | Creature — Human Druid | When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1 |
Apothecary White | 3W | Legendary Creature — Human Cleric | Vigilance Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {W}, {T}, Tap X untapped Foods you control: Create X 1/1 white Human creature tokens. 3/4 |
Blind Seer | 2UU | Legendary Creature — Human Wizard | {1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3 |
Dogged Detective | 1B | Creature — Human Rogue | When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. 2/1 |
Archaeomender | 2U | Creature — Human Wizard | When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand. 2/3 |
Burning Prophet | 1R | Creature — Human Wizard | Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. 1/3 |
Acolyte of the Inferno | 2R | Creature — Human Monk | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. 3/1 |
Thousand Moons Infantry | 2W | Creature — Human Soldier | Untap Thousand Moons Infantry during each other player's untap step. 2/4 |
Hallowed Priest | 1W | Creature — Human Cleric | Whenever you gain life, put a +1/+1 counter on Hallowed Priest. 1/1 |
Emperor's Vanguard | 3G | Creature — Human Scout | Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3 |