Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bird Admirer

2G · Creature — Human Archer Werewolf

Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4

Similar cards

Color identity:
NameManaTypeText
Cunning Lethemancer 2BCreature — Human Wizard At the beginning of your upkeep, each player discards a card. 2/2
Black Knight BBCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) 2/2
Blood Knight RRCreature — Human Knight First strike, protection from white 2/2
Stronghold Biologist 2UCreature — Human Spellshaper {U}{U}, {T}, Discard a card: Counter target creature spell. 1/1
Fathom Mage 2GUCreature — Human Wizard Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card. 1/1
Catapult Master 3WWCreature — Human Soldier Tap five untapped Soldiers you control: Exile target creature. 3/3
War Priest of Thune 1WCreature — Human Cleric When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2
Master of the Veil 2UUCreature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3
Imperial Lancer WCreature — Human Knight Imperial Lancer has double strike as long as you control a Dinosaur. 1/1
Chandler 4RLegendary Creature — Human Rogue {R}{R}{R}, {T}: Destroy target artifact creature. 3/3
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