M:tG card similarity search
2R · Legendary Creature — God
Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Rootwater Depths | Land | {T}: Add {C}. {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step. | |
Thalakos Lowlands | Land | {T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step. | |
Tranquil Garden | Land | {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step. | |
Vec Townships | Land | {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step. | |
Waterveil Cavern | Land | {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step. | |
Boros Mastiff | 1W | Creature — Dog | Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/2 |
Mark of Mutiny | 2R | Sorcery | Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.) |
Five Kids in a Trenchcoat | 2W | Creature — Human Citizen | Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control. 1/5 |
Old Flitterfang | 4B | Legendary Creature — Rat Faerie | Flying At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn. 3/4 |
Syr Gwyn, Hero of Ashvale | 3RWB | Legendary Creature — Human Knight | Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. Equipment you control have equip Knight {0}. 5/5 |