M:tG card similarity search
1W · Sorcery — Adventure
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Tymora's Invoker | 1U | Creature — Orc Rogue | Sleight of Hand — {8}: Draw two cards. 1/3 |
Five-Finger Discount | 4UU | Sorcery | Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
Ellyn Harbreeze, Busybody | 3W | Legendary Creature — Human Peasant | {T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.) 2/4 |
Loamcrafter Faun | 2G | Creature — Satyr Druid | When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. 3/3 |
Wormfang Behemoth | 3UU | Creature — Nightmare Fish Beast | When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. 5/5 |
Cecily, Haunted Mage | 1UBR | Legendary Creature — Human Wizard | Your maximum hand size is eleven. Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Friends forever (You can have two commanders if both have friends forever.) 3/5 |
Aberrant Mind Sorcerer | 4U | Creature — Human Elf Shaman | Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. 1—9 | You may put that card on top of your library. 10—20 | Return that card to your hand. 3/4 |
Fortitude | 1G | Enchantment — Aura | Enchant creature Sacrifice a Forest: Regenerate enchanted creature. When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand. |
Skull of Orm | 3 | Artifact | {5}, {T}: Return target enchantment card from your graveyard to your hand. |
Ormos, Archive Keeper | 4UU | Legendary Creature — Sphinx | Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. {1}{U}{U}, Discard three cards with different names: Draw five cards. 5/5 |