M:tG card similarity search
3W · Creature — Vampire Cleric
When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Aurelia's Vindicator | 2WW | Creature — Angel | Flying, lifelink, ward {2} Disguise {X}{3}{W} When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. 4/2 |
Wall of Nets | 1WW | Creature — Wall | Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control. 0/7 |
Coastline Marauders | 2R | Creature — Human Pirate | Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 0/3 |
Septic Rats | 1BB | Creature — Phyrexian Rat | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn. 2/2 |
Annex Sentry | 2W | Artifact Creature — Phyrexian Cleric | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield. 1/4 |
Leveler | 5 | Artifact Creature — Juggernaut | When Leveler enters the battlefield, exile all cards from your library. 10/10 |
Ravenloft Adventurer | 3B | Creature — Human Rogue Assassin | When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4 |
Wild Instincts | 3G | Sorcery | Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) |
Prayer of Binding | 3W | Enchantment | Flash When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life. |
Helvault | 3 | Legendary Artifact | {1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. |