Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bite Down

1G · Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Similar cards

Color identity:
NameManaTypeText
Kediss, Emberclaw Familiar 1RLegendary Creature — Elemental Lizard Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) 1/1
Sword of War and Peace 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
Kutzil, Malamet Exemplar 1GWLegendary Creature — Cat Warrior Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card. 3/3
Temur Ascendancy GUREnchantment Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
Dark Temper 2RInstant Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
Stony Strength GInstant Put a +1/+1 counter on target creature you control. Untap that creature.
Emblem of the Warmind 1REnchantment — Aura Enchant creature you control Creatures you control have haste.
Fervor 2REnchantment Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
Armageddon Clock 6Artifact At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
Kiyomaro, First to Stand 3WWLegendary Creature — Spirit Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. */*
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