Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Biting Rain

2BB · Sorcery

All creatures get -2/-2 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Armix, Filigree Thrasher 2BLegendary Artifact Creature — Golem Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard. Partner (You can have two commanders if both have partner.) 3/2
Quillspike 2B/GCreature — Beast {B/G}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. 1/1
Flailing Ogre 2RCreature — Ogre {1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability. {1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability. 3/3
Sulam Djinn 5GCreature — Djinn Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6
Vampirism 1BEnchantment — Aura Enchant creature When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
Fistful of Force 1GInstant Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Flowstone Wall 2RCreature — Wall Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. 0/6
Magnify GInstant All creatures get +1/+1 until end of turn.
Golgari Charm BGInstant Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.
Incremental Blight 3BBSorcery Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
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