Card Codex

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17 May 2024: Card library updated.

Bitter Feud

4R · Enchantment

As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Similar cards

Color identity:
NameManaTypeText
Rune of Protection: Blue 1WEnchantment {W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Rune of Protection: Red 1WEnchantment {W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Shadowbane 1WInstant The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Surge of Salvation WInstant You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Orbs of Warding 5Artifact You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage.
Circle of Protection: White 1WEnchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Artifacts 1WEnchantment {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green 1WEnchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Rune of Protection: White 1WEnchantment {W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Hellish Rebuke 2BInstant Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
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