M:tG card similarity search
2B · Enchantment
At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
Name | Mana | Type | Text |
---|---|---|---|
Arborback Stomper | 3GG | Creature — Beast | Trample When Arborback Stomper enters the battlefield, you gain 5 life. 5/4 |
Fangorn, Tree Shepherd | 4GGG | Legendary Creature — Treefolk | Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end. 4/10 |
Mijae Djinn | RRR | Creature — Djinn | Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. 6/3 |
Elixir of Vitality | 4 | Artifact | Elixir of Vitality enters the battlefield tapped. {T}, Sacrifice Elixir of Vitality: You gain 4 life. {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. |
Patron of the Kitsune | 4WW | Legendary Creature — Spirit | Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life. 5/6 |
Drain the Well | 2B/GB/G | Sorcery | Destroy target land. You gain 2 life. |
Maw of the Mire | 4B | Sorcery | Destroy target land. You gain 4 life. |
High Fae Prankster | 2UB | Creature — Faerie Rogue | Flying, deathtouch When High Fae Prankster enters the battlefield, choose up to one — • Perpetually exchange target creature's base power with another target creature's base power. • High Fae Prankster perpetually has base power and toughness 4/1. 1/4 |
Moment of Triumph | W | Instant | Target creature gets +2/+2 until end of turn. You gain 2 life. |
Crested Sunmare | 3WW | Creature — Horse | Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. 5/5 |