Card Codex

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17 May 2024: Card library updated.

Black Market Connections

2B · Enchantment

At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Similar cards

Color identity:
NameManaTypeText
Feudkiller's Verdict 4WWTribal Sorcery — Giant You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
Repel the Vile 3WInstant Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment.
Pillar Tombs of Aku 2BBWorld Enchantment At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.
This Is How It Ends 3BInstant Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
Burn Down the House 3RRSorcery Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
Heartless Act 1BInstant Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.
Kardur, Doomscourge 2BRLegendary Creature — Demon Berserker When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. 4/3
Poisonbelly Ogre 4BCreature — Ogre Warrior Whenever another creature enters the battlefield, its controller loses 1 life. 3/3
Sanguine Bond 3BBEnchantment Whenever you gain life, target opponent loses that much life.
Convalescent Care 1WWEnchantment At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
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