Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Black Poplar Shaman

2B · Creature — Treefolk Shaman

{2}{B}: Regenerate target Treefolk. 1/3

Similar cards

Color identity:
NameManaTypeText
Gravitic Punch 3RSorcery Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Remodel 2GInstant If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost. Exile target artifact.
Storm Fleet Arsonist 4RCreature — Orc Pirate Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. 4/4
Voldaren Duelist 3RCreature — Vampire Warrior Haste When Voldaren Duelist enters the battlefield, target creature can't block this turn. 3/2
Vault Plunderer 2BCreature — Human Rogue When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. 3/1
Jund Sojourners BRGCreature — Viashino Shaman When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to any target. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) 3/2
Safehold Elite 1G/WCreature — Elf Scout Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Gerrard Capashen 3WWLegendary Creature — Human Soldier At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking. 3/4
Ill-Tempered Loner 2RRCreature — Human Werewolf Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Liege of the Tangle 6GGCreature — Elemental Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8
Page 282