M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Name | Mana | Type | Text |
---|---|---|---|
Mortal Wound | G | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |
Rootwater Matriarch | 2UU | Creature — Merfolk | {T}: Gain control of target creature for as long as that creature is enchanted. 2/3 |
Dense Foliage | 2G | Enchantment | Creatures can't be the targets of spells. |
Primal Frenzy | G | Enchantment — Aura | Enchant creature Enchanted creature has trample. |
Recumbent Bliss | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. |
Mantle of Leadership | 1W | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. |
Metathran Soldier | 1U | Creature — Metathran Soldier | Metathran Soldier can't be blocked. 1/1 |
Sleeper's Robe | UB | Enchantment — Aura | Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever enchanted creature deals combat damage to an opponent, you may draw a card. |
Call to Serve | 1W | Enchantment — Aura | Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. |
A-Public Enemy | 2U | Enchantment — Aura | Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw two cards. |