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17 May 2024: Card library updated.

Black Scarab

W · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Similar cards

Color identity:
NameManaTypeText
Faith Unbroken 3WEnchantment — Aura Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2.
Sleeping Potion 1UEnchantment — Aura Enchant creature When Sleeping Potion enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.
Quagmire 2BEnchantment Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Furnace Brood 3RCreature — Elemental {R}: Target creature can't be regenerated this turn. 3/3
Sly Instigator 3UCreature — Human Wizard {U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4
Magistrate's Veto 2REnchantment White creatures and blue creatures can't block.
Crevasse 2REnchantment Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
Angelic Destiny 2WWEnchantment — Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
Undertow 2UEnchantment Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Exoskeletal Armor 1GEnchantment — Aura Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
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