M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Name | Mana | Type | Text |
---|---|---|---|
Leech Fanatic | 1B | Creature — Human Warlock | As long as it's your turn, Leech Fanatic has lifelink. 2/2 |
Draugr's Helm | 1B | Artifact — Equipment | When Draugr's Helm enters the battlefield, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {4} |
Burning Anger | 4R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target." |
Dizzying Gaze | R | Enchantment — Aura | Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying. |
Quicksilver Dagger | 1UR | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." |
Fog on the Barrow-Downs | 2W | Enchantment — Aura | Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) |
Smoke Spirits' Aid | XR | Sorcery | For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token." |
Endless Evil | 2U | Enchantment — Aura | Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand. |
Blood Burglar | 1B | Creature — Vampire Rogue | As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Mark of Sakiko | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end." |