Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blade Historian

R/WR/WR/WR/W · Creature — Human Cleric

Attacking creatures you control have double strike. 2/3

Similar cards

Color identity:
NameManaTypeText
Venom Sliver 1GCreature — Sliver Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) 1/1
Sprinting Warbrute 4RCreature — Ogre Berserker Sprinting Warbrute attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 5/4
Jousting Lance 2Artifact — Equipment Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Syphon Sliver 2BCreature — Sliver Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.) 2/2
Claws of Valakut 1RREnchantment — Aura Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Rubblebelt Recluse 4RCreature — Ogre Berserker Rubblebelt Recluse attacks each combat if able. 6/5
Hearthfire Hobgoblin R/WR/WR/WCreature — Goblin Soldier Double strike 2/2
Finest Hour 2GWUEnchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Flamerush Rider 4RCreature — Human Warrior Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/3
Shadow Rider 2BBCreature — Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 3/3
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