Card Codex

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17 May 2024: Card library updated.

Blade Instructor

2W · Creature — Human Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 3/1

Similar cards

Color identity:
NameManaTypeText
Gavony Ironwright 2WCreature — Human Soldier Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4. 1/4
Siege Veteran 2WCreature — Human Soldier At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token. 2/2
Abzan Falconer 2WCreature — Human Soldier Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. 2/3
Goldmeadow Harrier WCreature — Kithkin Soldier {W}, {T}: Tap target creature. 1/1
Ranger en-Vec 1GWCreature — Human Soldier Archer Ranger First strike {G}: Regenerate Ranger en-Vec. 2/2
Vampire Slayer 1WCreature — Human Soldier Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. 2/2
Rhox Maulers 4GCreature — Rhino Soldier Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 4/4
God-Favored General 1WCreature — Human Soldier Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens. 1/1
Ulvenwald Mysteries 2GEnchantment Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Sigiled Sentinel 2WCreature — Human Knight Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance 2/2
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