M:tG card similarity search
2 · Artifact — Equipment
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
Name | Mana | Type | Text |
---|---|---|---|
Dwindle | 2U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.) |
Wild Might | 1G | Instant | Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. |
Rangers of Ithilien | 2UU | Creature — Human Ranger | Vigilance When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you. 3/3 |
Spiteful Sliver | 2R | Creature — Sliver | Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." 2/2 |
Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
Carry Away | UU | Enchantment — Aura | Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. |
A-Mightstone's Animation | 2U | Enchantment — Aura | Enchant artifact When Mightstone's Animation enters the battlefield, draw two cards, then discard a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. |
Stalker Hag | B/GB/GB/G | Creature — Hag | Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.) 3/2 |
Act of Heroism | 1W | Instant | Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. |
The Horus Heresy | 3UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way. |