M:tG card similarity search
2 · Artifact — Equipment
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
Name | Mana | Type | Text |
---|---|---|---|
Venomous Breath | 3G | Instant | Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. |
Squad Captain | 4W | Creature — Human Soldier | Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. 2/2 |
Moradin's Disciples | 3W | Creature — Dwarf Cleric | Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3 |
Arctic Foxes | 1W | Creature — Fox | Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land. 1/1 |
Superior Numbers | GG | Sorcery | Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. |
Quagmire | 2B | Enchantment | Creatures with swampwalk can be blocked as though they didn't have swampwalk. |
Guardian Project | 3G | Enchantment | Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. |
Vizier of the True | 3W | Creature — Human Cleric | You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls. 3/2 |
Hunt for Specimens | 1B | Sorcery | Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Takklemaggot | 2BB | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player." |