M:tG card similarity search
1R · Creature — Sliver
Hellbent — As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 damage to target player or planeswalker." 2/2
Name | Mana | Type | Text |
---|---|---|---|
Scalding Cauldron | 1 | Artifact | {3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. |
Silent Dart | 1 | Artifact | {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. |
Vial of Dragonfire | 2 | Artifact | {2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature. |
Prisoner's Dilemma | 3RR | Sorcery | Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback {5}{R}{R} |
Forgotten Monument | Land — Cave | {T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." | |
Groundshaker Sliver | 6G | Creature — Sliver | Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) 5/5 |
Ebony Owl Netsuke | 2 | Artifact | At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player. |
Akoum Boulderfoot | 4RR | Creature — Giant Warrior | When Akoum Boulderfoot enters the battlefield, it deals 1 damage to any target. 4/5 |
Springjaw Trap | 1 | Artifact | Flash {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target. |
Song of Freyalise | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn. |