M:tG card similarity search
1W · Creature — Phyrexian Soldier
Bladed Ambassador enters the battlefield with an oil counter on it. {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. 3/1
Name | Mana | Type | Text |
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Steelbane Hydra | XGG | Creature — Turtle Hydra | Steelbane Hydra enters the battlefield with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment. 0/0 |
Cyclopean Tomb | 4 | Artifact | {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. |
Overzealous Muscle | 4B | Creature — Ogre Mercenary | Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) 5/4 |
River Merfolk | UU | Creature — Merfolk | {U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/1 |
Bloodsky Berserker | 1B | Creature — Human Berserker | Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) 1/1 |
Ichor Synthesizer | 1U | Creature — Phyrexian Wizard | Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer. As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked. 1/3 |
Enslaved Scout | 2R | Creature — Goblin Scout | {2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/2 |
Ashling the Pilgrim | 1R | Legendary Creature — Elemental Shaman | {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. 1/1 |
Magmatic Sprinter | 2R | Creature — Phyrexian Warrior | Haste When Magmatic Sprinter enters the battlefield, put two oil counters on target artifact or creature you control. At the beginning of your end step, return Magmatic Sprinter to its owner's hand unless you remove two oil counters from it. 3/2 |
Clockwork Hydra | 5 | Artifact Creature — Hydra | Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. {T}: Put a +1/+1 counter on Clockwork Hydra. 0/0 |