Card Codex

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17 May 2024: Card library updated.

Bladed Bracers

1 · Artifact — Equipment

Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Sigiled Sword of Valeron 3Artifact — Equipment Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}
Court Homunculus WArtifact Creature — Homunculus Court Homunculus gets +1/+1 as long as you control another artifact. 1/1
Juniper Order Advocate 2WCreature — Human Knight As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1. 1/2
Possessed Nomad 2WWCreature — Human Nomad Horror Vigilance Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature." 3/3
Roc Hatchling RCreature — Bird Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. 0/1
Hundred-Handed One 2WWCreature — Giant Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5
Mardu Runemark 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent.
Gloom Stalker 2WCreature — Dwarf Ranger As long as you've completed a dungeon, Gloom Stalker has double strike. 2/3
Seton's Scout 1GCreature — Centaur Druid Scout Archer Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. 2/1
Nyx Infusion 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
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