M:tG card similarity search
1R · Tribal Instant — Shapeshifter
Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Mizzium Tank | 1RR | Artifact — Vehicle | Trample Whenever you cast a noncreature spell, Mizzium Tank becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/2 |
Volo, Itinerant Scholar | 2U | Legendary Creature — Human Wizard | When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact." {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. Choose a Background 2/3 |
Slab Hammer | 2 | Artifact — Equipment | Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2} |
Merrow Wavebreakers | 4U | Creature — Merfolk Soldier | {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3 |
Torch Drake | 3U | Creature — Drake | Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2 |
Tower Drake | 2U | Creature — Drake | Flying {W}: Tower Drake gets +0/+1 until end of turn. 2/1 |
Elspeth, Sun's Nemesis | 2WW | Legendary Planeswalker — Elspeth | [−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loyalty 5 |
Cavern Lampad | 3B | Enchantment Creature — Nymph | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. 2/2 |
Krosan Groundshaker | 4GGG | Creature — Beast | {G}: Target Beast creature gains trample until end of turn. 6/6 |
Grixis Illusionist | U | Creature — Human Wizard | {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1 |