Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blanchwood Armor

2G · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Similar cards

Color identity:
NameManaTypeText
Charismatic Vanguard 2WCreature — Dwarf Soldier {4}{W}: Creatures you control get +1/+1 until end of turn. 3/2
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Rallying Roar 2WInstant Creatures you control get +1/+1 until end of turn. Untap them.
King Harald's Revenge 2GSorcery Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
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Resilient Khenra 1GCreature — Jackal Wizard When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) 2/2
Rising of the Day 2REnchantment Creatures you control have haste. Legendary creatures you control get +1/+0.
Curse of the Nightly Hunt 2REnchantment — Aura Curse Enchant player Creatures enchanted player controls attack each combat if able.
Sunken City UUEnchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
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