M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
Name | Mana | Type | Text |
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Withering Hex | B | Enchantment — Aura | Enchant creature Whenever a player cycles a card, put a plague counter on Withering Hex. Enchanted creature gets -1/-1 for each plague counter on Withering Hex. |
Rime Transfusion | 1B | Snow Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.) |
In Bolas's Clutches | 4UU | Legendary Enchantment — Aura | Enchant permanent You control enchanted permanent. Enchanted permanent is legendary. |
Narcissism | 2G | Enchantment | {G}, Discard a card: Target creature gets +2/+2 until end of turn. {G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn. |
Team Pennant | 1 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3} |
Merseine | 2UU | Enchantment — Aura | Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability. |
Spider Climb | G | Enchantment — Aura | You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.) |
Necrotic Plague | 2BB | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature. |
Locked in the Cemetery | 1U | Enchantment — Aura | Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
Might of the Nephilim | 1G | Instant | Target creature gets +2/+2 until end of turn for each of its colors. |