M:tG card similarity search
1G · Creature — Elemental
When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Paranoid Delusions | UB | Sorcery | Target player mills three cards. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Dream Twist | U | Instant | Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Tetzin, Gnome Champion | URW | Legendary Artifact Creature — Gnome | Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand. Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) 2/2 |
Patient Rebuilding | 3UU | Enchantment | At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way. |
Excavated Wall | 1 | Artifact Creature — Wall | Defender {1}, {T}: Mill a card. (Put the top card of your library into your graveyard.) 0/4 |
Free the Fae | 1U | Instant — Adventure | Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand. |
Reito Sentinel | 3 | Artifact Creature — Construct | Defender When Reito Sentinel enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) {3}: Put target card from a graveyard on the bottom of its owner's library. 3/3 |
Entropic Decay | 1B | Sorcery — Adventure | Mill four cards. (Then exile this card. You may cast the creature later from exile.) |
Zoological Study | 2G | Sorcery — Adventure | Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) |
A-Druidic Ritual | 2G | Sorcery | You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand. |