Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blanket of Night

1BB · Enchantment

Each land is a Swamp in addition to its other land types.

Similar cards

Color identity:
NameManaTypeText
Ascent of the Worthy 1WBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Pillage 1RRSorcery Destroy target artifact or land. It can't be regenerated.
Sword of Forge and Frontier 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}
Halimar Tidecaller 2UCreature — Human Wizard Ally When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying. 2/3
Coastline Chimera 3UCreature — Chimera Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5
Flamekin Bladewhirl RCreature — Elemental Warrior As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}. 2/1
Temple of Atropos Plane — Time At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
Wreak Havoc 2RGSorcery This spell can't be countered. Destroy target artifact or land.
Invasion of Lorwyn 4BGBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
A-Druidic Ritual 2GSorcery You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand.
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