Card Codex

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17 May 2024: Card library updated.

Blazing Archon

6WWW · Creature — Archon

Flying Creatures can't attack you. 5/6

Similar cards

Color identity:
NameManaTypeText
Pack Attack 2RInstant Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card.
Rubblebelt Raiders 1R/GR/GR/GCreature — Human Warrior Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. 3/3
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Seismic Shift 3RSorcery Destroy target land. Up to two target creatures can't block this turn.
A-Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/2
Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/1
Cephalid Inkshrouder 2UCreature — Cephalid Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) 2/1
Hellkite Whelp 4RCreature — Dragon Flying Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. 3/3
Saprazzan Breaker 4UCreature — Beast {U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn. 3/3
Windscouter 3UCreature — Human Scout Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3
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