Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blazing Hope

W · Instant

Exile target creature with power greater than or equal to your life total.

Similar cards

Color identity:
NameManaTypeText
Jeering Homunculus 1UCreature — Homunculus When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/4
Ral, Izzet Viceroy 3URLegendary Planeswalker — Ral [+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. [−3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. [−8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." Loyalty 5
Heronblade Elite 2GCreature — Human Warrior Vigilance Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. {T}: Add X mana of any one color, where X is Heronblade Elite's power. 1/1
Brass Squire 3Artifact Creature — Myr {T}: Attach target Equipment you control to target creature you control. 1/3
Malicious Eclipse 1BBSorcery All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Rise UBSorcery Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Jester's Cap 4Artifact {2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
Dizzying Swoop 1WInstant — Adventure Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)
Lead Astray 1WInstant Tap up to two target creatures.
Expropriate 7UUSorcery Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
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